Character Controller Pro 1.4.11
A 2D/3D character controller asset for Unity.
Class Index
A | B | C | D | E | F | H | I | M | P | R | S | T | U | V
A
ActionAttribute (Lightbug.Utilities)
AnimatorLink (Lightbug.CharacterControllerPro.Core)
B
BoolAction (Lightbug.CharacterControllerPro.Implementation)
BooleanButtonAttribute (Lightbug.Utilities)
BoxColliderComponent2D (Lightbug.Utilities)
BoxColliderComponent3D (Lightbug.Utilities)
BreakVector2Attribute (Lightbug.Utilities)
BreakVector3Attribute (Lightbug.Utilities)
C
CapsuleColliderComponent2D (Lightbug.Utilities)
CapsuleColliderComponent3D (Lightbug.Utilities)
CharacterActions (Lightbug.CharacterControllerPro.Implementation)
CharacterActionsAsset (Lightbug.CharacterControllerPro.Implementation)
CharacterActor (Lightbug.CharacterControllerPro.Core)
CharacterAIAction (Lightbug.CharacterControllerPro.Implementation)
CharacterAIBehaviour (Lightbug.CharacterControllerPro.Implementation)
CharacterBody (Lightbug.CharacterControllerPro.Core)
CharacterBrain (Lightbug.CharacterControllerPro.Implementation)
CharacterCollisionInfo (Lightbug.CharacterControllerPro.Core)
CharacterCollisions (Lightbug.CharacterControllerPro.Core)
CharacterCollisions2D (Lightbug.CharacterControllerPro.Core)
CharacterCollisions3D (Lightbug.CharacterControllerPro.Core)
CharacterConstants (Lightbug.CharacterControllerPro.Core)
CharacterDebug (Lightbug.CharacterControllerPro.Core)
CharacterDetector (Lightbug.CharacterControllerPro.Core)
CharacterGraphics (Lightbug.CharacterControllerPro.Core)
CharacterGraphics2DRotator (Lightbug.CharacterControllerPro.Core)
CharacterGraphicsRootController (Lightbug.CharacterControllerPro.Core)
CharacterGraphicsScaler (Lightbug.CharacterControllerPro.Core)
CharacterRotationLerper (Lightbug.CharacterControllerPro.Core)
CharacterSpriteRotator (Lightbug.CharacterControllerPro.Core)
CharacterState (Lightbug.CharacterControllerPro.Implementation)
CharacterStateController (Lightbug.CharacterControllerPro.Implementation)
CharacterStepLerper (Lightbug.CharacterControllerPro.Core)
ColliderComponent (Lightbug.Utilities)
ColliderComponent2D (Lightbug.Utilities)
ColliderComponent3D (Lightbug.Utilities)
CollisionInfo (Lightbug.CharacterControllerPro.Core)
ConditionAttribute (Lightbug.Utilities)
Contact (Lightbug.Utilities)
CustomClassDrawer (Lightbug.Utilities)
CustomHeaderAttribute (Lightbug.Utilities)
D
DynamicOneWayPlatform (Lightbug.CharacterControllerPro.Core)
E
ExpandAttribute (Lightbug.Utilities)
F
FloatAction (Lightbug.CharacterControllerPro.Implementation)
H
HelpBoxAttribute (Lightbug.Utilities)
HitInfo (Lightbug.Utilities)
HitInfoFilter (Lightbug.Utilities)
I
InputAxes (Lightbug.CharacterControllerPro.Implementation)
InputButton (Lightbug.CharacterControllerPro.Implementation)
InputHandler (Lightbug.CharacterControllerPro.Implementation)
InputHandlerSettings (Lightbug.CharacterControllerPro.Implementation)
IUIAction (Lightbug.CharacterControllerPro.Implementation)
IUIBoolAction (Lightbug.CharacterControllerPro.Implementation)
IUIFloatAction (Lightbug.CharacterControllerPro.Implementation)
IUIVector2Action (Lightbug.CharacterControllerPro.Implementation)
IUpdatable (Lightbug.CharacterControllerPro.Implementation)
M
MovementReferenceParameters (Lightbug.CharacterControllerPro.Implementation)
P
PhysicsActor (Lightbug.CharacterControllerPro.Core)
PhysicsActorSync (Lightbug.CharacterControllerPro.Core)
PhysicsComponent (Lightbug.Utilities)
PhysicsComponent2D (Lightbug.Utilities)
PhysicsComponent3D (Lightbug.Utilities)
R
ReadOnlyAttribute (Lightbug.Utilities)
RigidbodyComponent (Lightbug.Utilities)
RigidbodyComponent2D (Lightbug.Utilities)
RigidbodyComponent3D (Lightbug.Utilities)
S
SphereColliderComponent2D (Lightbug.Utilities)
SphereColliderComponent3D (Lightbug.Utilities)
T
Trigger (Lightbug.Utilities)
U
UIInputHandler (Lightbug.CharacterControllerPro.Implementation)
UnityInputHandler (Lightbug.CharacterControllerPro.Implementation)
V
Vector2Action (Lightbug.CharacterControllerPro.Implementation)
VerticalAlignmentSettings (Lightbug.CharacterControllerPro.Core)