Character Controller Pro  1.3.8
A 2D/3D character controller asset for the Unity Engine.
Lightbug.Utilities.HitInfoFilter Struct Reference

Public Member Functions

 HitInfoFilter (LayerMask collisionLayerMask, bool ignoreRigidbodies, bool ignoreTriggers, int ignoredLayerMask=0, float minimumDistance=0f, float maximumDistance=Mathf.Infinity)
 

Public Attributes

readonly LayerMask collisionLayerMask
 
readonly bool ignoreRigidbodies
 
readonly bool ignoreTriggers
 
readonly LayerMask ignorePhysicsLayerMask
 
readonly float minimumDistance
 
readonly float maximumDistance
 

The documentation for this struct was generated from the following file: