Character Controller Pro  1.3.8
A 2D/3D character controller asset for the Unity Engine.
Lightbug.Utilities.HitInfo Struct Reference

Public Member Functions

 HitInfo (ref RaycastHit raycastHit, Vector3 castDirection)
 
 HitInfo (ref RaycastHit2D raycastHit, Vector3 castDirection)
 

Public Attributes

readonly Vector3 normal
 
readonly Vector3 point
 
readonly Vector3 direction
 
readonly float distance
 
readonly bool hit
 
readonly Transform transform
 
readonly Collider2D collider2D
 
readonly Collider collider3D
 
readonly Rigidbody2D rigidbody2D
 
readonly Rigidbody rigidbody3D
 
readonly int layer
 
bool Is2D => collider2D != null
 
bool IsRigidbody => rigidbody2D != null || rigidbody3D != null
 

Properties

bool IsKinematicRigidbody [get]
 
bool IsDynamicRigidbody [get]
 

The documentation for this struct was generated from the following file: