Character Controller Pro 1.4.11
A 2D/3D character controller asset for Unity.
Lightbug.Utilities.HitInfo Member List

This is the complete list of members for Lightbug.Utilities.HitInfo, including all inherited members.

collider2D (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
collider3D (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
direction (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
distance (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
hit (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
HitInfo(ref RaycastHit raycastHit, Vector3 castDirection) (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfoinline
HitInfo(ref RaycastHit2D raycastHit, Vector3 castDirection) (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfoinline
Is2D (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
IsDynamicRigidbody (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
IsKinematicRigidbody (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
IsRigidbody (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
layer (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
normal (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
point (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
rigidbody2D (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
rigidbody3D (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo
transform (defined in Lightbug.Utilities.HitInfo)Lightbug.Utilities.HitInfo