Releases
2.0.0
Added
- Unity 6 support.
- Unity's (new) input system support.
- Assembly Definition: Now the entire asset is contained within an assembly definition.
- Mass vs velocity influence curves for grabbing, rotating and throwing objects.
- Events for OnGrabStart, OnGrabEnd, OnRotationStart, and so on.
- New demo scene.
Changed
- The old input system (Input Manager) has been deprecated. From now on, the new input system package must be installed.
- The Grabit is now responsible for grabbing objects and nothing else. Any extra logic/mechanic involved must be implemented separately.
- Most settings have been renamed and rearranged.