Character Controller Pro 1.4.11
A 2D/3D character controller asset for Unity.
Lightbug.Utilities.Trigger Member List

This is the complete list of members for Lightbug.Utilities.Trigger, including all inherited members.

collider2DLightbug.Utilities.Trigger
collider3DLightbug.Utilities.Trigger
Equals(object obj) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
Equals(Collider collider3D) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
Equals(Collider2D collider2D) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
Equals(Trigger trigger) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
firstContactLightbug.Utilities.Trigger
fixedTime (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Trigger
gameObjectLightbug.Utilities.Trigger
GetHashCode() (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Trigger
operator!=(Trigger a, Collider b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
operator!=(Trigger a, Collider2D b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
operator!=(Trigger a, Trigger b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
operator==(Trigger a, Collider b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
operator==(Trigger a, Collider2D b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
operator==(Trigger a, Trigger b) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerstatic
Set(bool firstContact, Collider2D collider)Lightbug.Utilities.Triggerinline
transformLightbug.Utilities.Trigger
Trigger(Collider collider, float fixedTime) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
Trigger(Collider2D collider, float fixedTime) (defined in Lightbug.Utilities.Trigger)Lightbug.Utilities.Triggerinline
Update(float fixedTime)Lightbug.Utilities.Triggerinline