Character Controller Pro 1.4.11
A 2D/3D character controller asset for Unity.
Lightbug.Utilities.ColliderComponent Member List

This is the complete list of members for Lightbug.Utilities.ColliderComponent, including all inherited members.

Awake() (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponentinlineprotectedvirtual
BoundsSizeLightbug.Utilities.ColliderComponent
Center (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponent
ComputePenetration(ref Vector3 position, ref Quaternion rotation, PenetrationDelegate Action)Lightbug.Utilities.ColliderComponentpure virtual
ComputePenetrationVector(ref Vector3 position, ref Quaternion rotation, PenetrationDelegate Action)Lightbug.Utilities.ColliderComponentpure virtual
CreateInstance(GameObject gameObject, bool includeChildren=true) (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponentinlinestatic
OffsetLightbug.Utilities.ColliderComponent
OnDisable() (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponentprotectedpure virtual
OnEnable() (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponentprotectedpure virtual
OverlapBody(Vector3 position, Quaternion rotation)Lightbug.Utilities.ColliderComponentpure virtual
PenetrationDelegate(ref Vector3 bodyPosition, ref Quaternion bodyRotation, Transform otherColliderTransform, Vector3 penetrationDirection, float penetrationDistance) (defined in Lightbug.Utilities.ColliderComponent)Lightbug.Utilities.ColliderComponent
SizeLightbug.Utilities.ColliderComponent